According to the dominant magickal paradigm in modern times, the guidance, insight, and power the mage receives stems from an entity known as the Avatar and usually identified with the soul or a vital part thereof, which reincarnates over the years. While this is convenient in many paradigms, for others (especially the Technocratic one) it creates various problems--the most notable that not every possible magickal paradigm validates reincarnation. Fortunately, the Avatar-Soul Equivalent Theory is not the only one that explains most or all of the phenomena attributed to the Avatar.
Spirit Guide Theory
According to spirit guide theory, Avatars are not a part of the mage as such,
though they may be closely linked to the mage's personality. Rather, the
Avatar is a separate being, or a part of such a being, that has taken an
interest in the mage and bestowed power on her. This theory was more popular
in the Late Mythic Age, when the Avatar was referred to as a "Daemon", but it
persists in two major forms today.
Spirit Helper Variant
According to many Dreamspeakers, some Choristers, and certain Verbena, as well
as many Dreamspeaker-related Crafts, the Avatar is a spiritual being who comes
down from higher planes to assist the mage and bestows power on him. The
Avatar preserves the mage's consciousness and usually carries it on to the
afterlife, while keeping its own record of the mage's experiences to pass on
to its next "assignment".
Symbiont Variant
Surprisingly, in recent times some Progenitors and Void Engineers have taken
up spirit guide theory in a radical new form: the Avatar is a symbiotic alien
lifeform that shares its insights on reality with the mage and lends her the
memory of its previous hosts, taking on her memory when she dies for future
reference. This idea has passed into popular culture via Star Trek: Deep
Space Nine and the Trills, but also in a darker form, suggesting that Avatars
are malevolent parasites who use humanity for their own ends.
Selective Collective Unconsciousness Theory
According to the concept of the collective unconsciousness, all minds are
linked at a fundamental level below conscious awareness. This theory became
briefly unpopular when it was claimed that it could not explain the "line of
succession" that seems to be present among Avatars, but revised variants soon
appeared that explained the partial division of the unconsciousness in widely
diverging terms. These theories usually maintain that the divisions are
superficial and that at a still deeper level, all supposedly individual Avatars
merge; this _could_ be considered to coincide with Ascension. SCU theory is
actually _better_ at explaining phenomena such as twin souls than standard
Avatar theory, though some have questioned why there should not be more of
them on these terms.
Archetypal Variant
According to Jungian Etherites, some Hermetics including House Thig, and a few
Progenitors and NWO Operatives, the CU is divided by archetypal elements to
which Avatar lines of succession correspond. Individuals who match the
archetype receive the memories coalesced around it more easily than those who
do not.
Social Role Construct Variant
Many NWO Operatives and Syndicateers maintain that the collective
unconsciousness is the workings of society itself. Individuals who fall into
particular social roles are subject to absorbing the knowledge pertaining to
those roles unconsciously, via body language, tone, and unconscious aspects of
speech. This knowledge then trickles up to the conscious mind, often via
dreams and daydreams.
Genetic Memory Variant
A significant number of Progenitors and Sons of Ether, and according to rumor
some Virtual Adepts and Iterators, believe that the distilled memory of one's
ancestors is contained within one's genetic code. As a result, this alternate
sort of collective unconsciousness is divided up according to family lineage,
and for the most part reoccurs within the line, though on occasion outcrossing
and dormant genes will reappear.
Selective Collective Consciousness Theory
This most recent variation on the Avatar concept implies that the phenomenon
itself is a construct of some kind, inasmuch as ordinary Sleepers almost never
consciously experience direct mental contact. The addition of an individual
to the mental network, or activation within a normally dormant network,
corresponds to Awakening.
Computer Interlink Variant
According to this concept encouraged among Iterators and popular among the
Virtual Adepts, linkage to a computer network or core transfers information
stored within it to the individual mind, which, being weak, may sometimes
personify the source of this information. What information is transferred
depends on the role of the individual in the linkage and what sources he is
connected to.
Temporal Interchange Variant
Not necessarily strictly a collective consciousness theory, this unusual
variation suggested by some Ecstatics and off-the-wall Void Engineers and
Etherites teaches that the Avatar is in fact a series of temporal projections
from both past _and_ future. Many Ecstatics claim to have met their future
selves as their Avatars. More scientific believers in this theory often claim
their "Avatar" is the visitation of various personalities from both past and
present. What the Avatar is like depends on who it is that the individual is
communicating with. A variant is communication with other versions of
oneself from alternate histories.
Role in History Variant
Similar but not identical to the Social Role Construct Theory, this concept not
well represented among any Tradition but accepted by some highly cohesive
Crafts implies that the Awakening involves an acceptance of a particular
purpose in life, which may or may not be predetermined for each individual.
The mage is then linked to her colleagues across time and space by some
semi-mystical means, generally to those with whose roles her role shares many
similarities.